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  <title>Noah Becker</title>
  <link>https://noahbecker.dev/</link>
  <description>A blog for big things.</description>
<item>
  <title>A Place for Working Notes</title>
  <link>https://noahbecker.dev/a-place-for-working-notes/</link>
  <guid>https://noahbecker.dev/a-place-for-working-notes/</guid>
  <pubDate>Sat, 16 May 2026 16:00:00 GMT</pubDate>
  <description>This is a quiet home for notes on software, design, and projects as they take shape. The aim is simple: publish what is useful, revise what changes, and keep the writing easy to return to.</description>
</item>
<item>
  <title>Interfaces That Explain Themselves</title>
  <link>https://noahbecker.dev/interfaces-that-explain-themselves/</link>
  <guid>https://noahbecker.dev/interfaces-that-explain-themselves/</guid>
  <pubDate>Wed, 29 Apr 2026 15:30:00 GMT</pubDate>
  <description>A clear interface rarely needs a tour. Labels are precise, the next step is visible, and a person can recover from a wrong turn without anxiety.</description>
</item>
<item>
  <title>Shipping Small Systems</title>
  <link>https://noahbecker.dev/shipping-small-systems/</link>
  <guid>https://noahbecker.dev/shipping-small-systems/</guid>
  <pubDate>Thu, 12 Mar 2026 17:15:00 GMT</pubDate>
  <description>Small systems are not small ambitions. They are a decision to make ownership obvious and failure modes understandable.</description>
</item>
<item>
  <title>Reading on the Web</title>
  <link>https://noahbecker.dev/reading-on-the-web/</link>
  <guid>https://noahbecker.dev/reading-on-the-web/</guid>
  <pubDate>Thu, 05 Feb 2026 15:45:00 GMT</pubDate>
  <description>Reading is a product interaction. Width, rhythm, contrast, and link treatment determine whether an idea is inviting or exhausting.</description>
</item>
<item>
  <title>Useful Constraints</title>
  <link>https://noahbecker.dev/useful-constraints/</link>
  <guid>https://noahbecker.dev/useful-constraints/</guid>
  <pubDate>Fri, 19 Dec 2025 17:30:00 GMT</pubDate>
  <description>Constraints create a useful question: what matters enough to survive the limit? A deadline, a page budget, or a deliberately narrow feature set can make priorities unusually clear.</description>
</item>
<item>
  <title>The Maintenance Part</title>
  <link>https://noahbecker.dev/the-maintenance-part/</link>
  <guid>https://noahbecker.dev/the-maintenance-part/</guid>
  <pubDate>Wed, 08 Oct 2025 15:00:00 GMT</pubDate>
  <description>Software becomes real once someone depends on it. After launch, careful fixes, clean migrations, and accurate documentation carry more weight than announcements.</description>
</item>
<item>
  <title>Making Room to Focus</title>
  <link>https://noahbecker.dev/making-room-to-focus/</link>
  <guid>https://noahbecker.dev/making-room-to-focus/</guid>
  <pubDate>Thu, 21 Aug 2025 18:20:00 GMT</pubDate>
  <description>Focus is shaped by environment. Fewer alerts, shorter feedback loops, and a written definition of done turn attention into progress.</description>
</item>
<item>
  <title>Start with the Document</title>
  <link>https://noahbecker.dev/start-with-the-document/</link>
  <guid>https://noahbecker.dev/start-with-the-document/</guid>
  <pubDate>Tue, 03 Jun 2025 16:00:00 GMT</pubDate>
  <description>A short document can reveal missing decisions before code makes them expensive. It states the user, the promise, and what will deliberately wait.</description>
</item>
<item>
  <title>Tools Worth Keeping</title>
  <link>https://noahbecker.dev/tools-worth-keeping/</link>
  <guid>https://noahbecker.dev/tools-worth-keeping/</guid>
  <pubDate>Tue, 18 Mar 2025 15:20:00 GMT</pubDate>
  <description>A tool earns a permanent place when it reduces a recurring burden and remains legible under pressure.</description>
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